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On Intel Cannonlake H () Series chipsets such as QM, Q, B, H, H, Z, C, C, HM, CM and QMS with Intel ME 12, the High Assurance Platform bit has been moved to PCHSTRP

My testing board is an ASROCK HM-ITX/ac. With this patch, I get the usual good signs of ME disablement. ME disappeared from the PCI bus and the OEM bios shows ME version

me_down

This patch is the very definition of bare minimum. A proper implementation would consist of parsing the CSE Partition Layout Table to locate the Boot Partition Descriptor Table and then finding a type 2 entry (FTPR). (Like how @platomav 's wonderful MEAnalyzer does)

Other than that, we would probably benefit from a cleaner way of tracking the HAP bit and matching that to specific chipsets. I think the best option there involves parsing the MFS and checking the ""/"Home Directory" partition's "bup/bup_sku/plat_n_sku", which holds an SKU identifier inside the BIOS image. My current understanding is that any SKU identifier corresponds to a set PCH strap layout and hence a HAP bit position in the rom.

Cockos Incorporated Forums > REAPER Forums > REAPER Non-English Speaking User Forums > Pycc&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;opy&#; REAPER > MK Slicer - lua script for quick slicing, quantizing and more


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View Full Version : MK Slicer - lua script for quick slicing, quantizing and more


eunic-brussels.eu

MK Slicer - &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;-&#;&#;&#;&#;&#; &#; &#;&#;-&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; Drum Trigger by eugen (eunic-brussels.eu?t=), &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; RS5k &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; MPL (eunic-brussels.eu?t=) &#; Anton (eunic-brussels.eu?u=) (MyDaw) &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;-&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;, &#; (&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Archie (eunic-brussels.eu?u=)) &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

Features:



&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;, &#;&#;&#; &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.



&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; (&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;)



&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.



&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.



&#;&#;-&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.



&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#; RS5k &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.



&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; velocity.



"Random" - &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, humanization &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
Pitch detection: &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;.



&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; (thanks, Anton!). &#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Filtered Gain, Threshold, and Retrig &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; REAPER &#; SWS. &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; (&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;) &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

Video 1 (Main):eunic-brussels.eu

Video 2 (Update): eunic-brussels.eu

Video 3 (Update ): eunic-brussels.eu

Video 4 (Update ): eunic-brussels.eu (eunic-brussels.eu)

Video 5 (Update ): eunic-brussels.eu


&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

1. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
2. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
3. &#;&#;&#;&#;&#;&#;! &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
4. &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Reset &#;&#;&#; &#;&#;&#;&#;&#;&#; Ctrl + Z. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;: Ctrl + Click. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;: Shift + Drag. &#;&#;&#;&#;&#;: Esc, &#;&#;&#;&#;&#;&#; - Play.

&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:
- Mouswheel or Left/Right keys - Horizontal Zoom,
- Ctrl(Shift)+Mouswheel or Up/Down keys - Vertical Zoom,
- Left or Middle Drag - Move View (Horizontal Scroll),
- Left Click - Set Edit Cursor,
- Left Drag Small Flag - Move Marker,
- Ctrl+Left Drag - Change Velocity,
- Right Click on Marker - Delete Marker,
- Right Click on Empty Space - Insert Marker.

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;:

1. &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
2. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;(&#;) &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; "Get Item".
3. &#; &#;.&#;.

&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

0. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; guide item - &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; "&#;&#;&#;&#;&#;&#;&#;" &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;.
1. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
2. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
3. &#;&#;&#;&#;&#;&#;! &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;!

&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Reset &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Glue &#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; MIDI &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Reset?
"Reset" &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Slice, SliceQ, Markers, MarkersQ &#; Random. &#;&#;&#; &#;&#;, Reset &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; Markers &#;&#;&#;&#;&#; Slice, Reset &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.
&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Rate, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; glue &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Rate &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; (eunic-brussels.eu?p=#post).


&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, "&#;&#; &#;&#;&#;&#;&#;&#;&#;".
&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; Low Cut &#;&#; Hz &#; &#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; (Kick and Snare guide track), Low Cut Hz &#; Hi Cut Hz.
&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#; SubBass, SubKick &#;&#;&#; bass, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Low Cut &#;&#; Hz.
&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;!

Sensitivity, Retrig &#; Reduce &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Threshold &#; Filters &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Sensitivity. &#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
Retrig &#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; "&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;". &#;&#;&#;&#; &#; &#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;, DI &#;&#;&#;&#;&#; &#; &#;.&#;.
Reduce &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; (&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;) &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; (&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;). &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Velocity &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; Range &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Reduce, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Velocity.

&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

Sampler Presets - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Attack &#; Release &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
Percussive: Attack 2 ms, Release 10ms. Good to reduce clicks.
Melodic: Attack ms, Release 1ms. Good to reduce gaps.
Percussive attack &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#; fade-in &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;:
Create &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;.
Replace &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#;&#; Pitch Detection &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#; Trigger &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; Pitch Detection:
No Midi - &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
No Midi C - &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; ">":

Split at Zero Crossings - &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

Set Item Fades On Splits - &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; Reaper (Media Item Defaults - Create automatic fade/in fade/out for new items). &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; MIDI Sampler.

Start the Script or 'Get Item' Obeying Time Selection, if any - &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Time Selection. &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; Time Selection.

Time Selection Require Item(s) Selection - &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; Time Selection. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; Time Selection &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; ReaPack.

&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;!

DONATION (BuyMeACoffee) (eunic-brussels.eu)
DONATION (YooMoney) (eunic-brussels.eu)


&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;&#;! :)


&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;!


&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;!

&#;&#;&#;&#;&#;&#;&#;! &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;!


eunic-brussels.eu


MKSlicer

Video: eunic-brussels.eu

eunic-brussels.eu

Random - &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; by Transients or by Grid, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;:

Order - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
Volume - &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;
Pan - &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;
Pitch - &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;
Position - &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;
Mute - &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;
Reverse - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; Random &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#; Reset &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; eunic-brussels.eu &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; eunic-brussels.eu &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#; Clear &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;.
&#;&#;&#; humanization, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Position, Pan, Volume &#; Pitch &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Intensity. &#;&#;&#; Pitch intencity 10% &#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;. &#;&#; 10 &#;&#; 90 &#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. 90 &#; &#;&#;&#;&#; - &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; (3, 5, 6, 12).

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; (&#;&#;&#;&#;&#;&#;&#; XFades) &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Slices (&#;&#;&#;&#;&#;&#; Q) &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;, &#;&#;&#; &#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

eunic-brussels.eu

Random &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; Q. &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Random &#;&#; &#;&#;&#;&#;&#;&#;&#; Q, &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; Random &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; Reset &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.


andivax

, AM

&#;&#;&#;&#;&#;!
&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;-&#;&#; Reverse )


Olegnik

, PM

&#;&#;&#;&#;&#;&#;&#; !


&#;&#;&#;&#;&#;!
&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;-&#;&#; Reverse )

&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; :) &#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;

&#;&#;&#;&#;&#;&#;&#; !

You're welcome! :)


v &#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.

+ &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; velocity &#;&#;&#;&#;&#;&#;&#;&#; (&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;).
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Grid &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Swing.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Swing &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; -0 &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Q &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Slice/Markers &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Grid/Swing. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Q, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Q, &#;&#;&#; &#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#; &#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Glue &#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Ratio.
&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. Rubberband &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, Simple Windowed &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;: Elastique Efficient Balanced. &#; &#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Rubberband &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Glue.


i, 5 min &#;&#;&#;&#;&#;, Rate

&#;&#;&#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;.
Glued Item (&#;&#;&#;&#;&#;&#;&#; Rate): s
Simple Windowed: s
SoundTouch: def 15s, hiq 31s, fast 7s
Elastique
pro 11s,
eff 7s,
sol 7s, sol speech 5s
Elastique
pro 19s,
eff 14s,
sol 15s, sol speech 5s
Rubberband: 31s


RustyP

, PM

Hello @Cool, I'm wondering if there is any way to use this script without the mouse.
In other words, is it, or would it, be possible to use the script completely from the keyboard, maybe with keyboard shortcuts?

I happen to be blind. I use reaper with a screen reader, and the OSARA reaper extension which lets me operate reaper completely from the keyboard.

Would this be possible?
Thanks! :)


&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Pitch Detection &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;.


eunic-brussels.eu?v=-MbULv0_wzg



&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;:
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Pitch Detection &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; Drums &#; Pitch Detection &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#; Kick, Snare &#; Hat.
+ &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; Trigger &#; Pitch Detection.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Empty Items.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#; Loop.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, Gain &#; Threshold &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; "Processing, wait", &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; loop selection &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; HPF &#;&#;&#;&#;&#;&#;&#;&#;&#; HPF &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#; 50% &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Heal &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; Glue.
+ &#;&#;&#;&#;&#; Glue: &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, Glue &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#; Empty Items &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; MIDI Trigger &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Glue, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Rate &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;-&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; ReaSamplomatic &#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, loop selection &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
+ Donate &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

Pitch Detection
eunic-brussels.eu?p=&postcount=2 &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
Drums - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; "&#;&#;&#;&#;&#;&#;&#;" &#;&#;&#;&#; &#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Kick(35) &#; Snare(38) &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;(42).
Drums2 - &#;&#; &#;&#;, &#;&#;&#; &#; Drums, &#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Snare &#; Hat (&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; Snare).
Percussion - &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
Bass - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
Melodic &#; Default - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
Complex - &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;

&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; "&#;&#;&#;&#;&#;&#;" &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;-&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;:
1. &#;&#;&#;&#;&#;&#;&#;&#;&#; Peak Cache &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; "Peaks: Remove all peak cache files"
&#;, &#;&#;&#;&#; &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;:
2. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; RebuildPeaksOnStart &#; TimeForPeaksRebuild, &#;&#;&#;&#;&#;&#;&#; Advanced Settings &#; &#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;.
&#;, &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;:
3. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Peaks: Toggle spectrogram.


Supremo

, AM

&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;-&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;.

&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;-&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;.

&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;. &#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; :) &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;:
eunic-brussels.eu


&#;&#;&#; &#;&#;, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; "Spacebar to Pause" - &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.


eunic-brussels.eu


v
+ &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; 9 &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; BPM: &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Set BPM, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Mapping &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Aim Assist: &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Snap Area: Edit Cursor &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; Rate &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Random Reverse &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Random &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Random Settings.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; Reverse &#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; BPM &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Retrig.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; (&#;&#;&#;&#;&#;): &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; (&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;): &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Retrig.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Sensitivity &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; 1 &#;&#; 10 &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;: 1 - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, 10 - &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; "&#;&#;&#;&#; &#;&#;&#;&#;" &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; View &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#; Sync View &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+ &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; extstate &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

v
+&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; "Processing" &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Transport/Toggle Repeat
+&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; "Toggle stop playback at end of loop if repeat is disabled"
+Auto Play by Click: &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.



&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; BPM

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;/&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:
&#;&#;&#;&#;&#;&#; Set BPM &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#; Item/Tempo/Mapping:
Item - rate &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
Tempo - &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
Mapping - &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#; Straight/Triplets:
Straight - &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;.
Triplets - &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#; &#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; BPM - &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; (&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;) &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; BPM. &#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; (&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;), &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; BPM - &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#; Rate &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; BPM, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;: &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; rate. &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Elastique Efficient Normal (Balanced &#;&#;&#; Transient-optimized) &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;/&#;&#;&#;&#;&#;&#;&#;&#;/&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#; &#; MK_Slicer.

&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;:
1. 0
2. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.
3. &#;&#;&#;&#;&#;&#;&#; Retrig - &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Retrig &#;&#; &#;&#;&#; &#;&#;&#;, &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; BPM &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
4. &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.
5. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; 1/8 &#;&#;&#; 1/

Snap Area
&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; MKSlicer &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Loop &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; Loop &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;.

Aim Assist
&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; "&#;&#;&#;&#;&#;&#;" &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. Aim &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;: &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#; &#;&#;&#;&#;&#;&#; Trigger &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; velocity.


v
+Snap Area: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; MIDI &#;&#;&#;&#;&#; (&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;).
+Sampler: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; NoteOff &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; MIDI, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+Sampler: &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; rs5k &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+Sampler: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; (&#;&#;&#; &#;&#;&#;&#;&#;&#;), &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;/&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
+Sampler: &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;.
+&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
+&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; "Large Font Size" (Options - User Settings (Advanced)), &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;.
+&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;. Spring - &#;&#;&#;&#;&#;&#;&#; &#; Fall (Dark) - &#;&#;&#;&#;&#;&#;.
+&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;: Slider Background &#; CheckBox Body.
+&#;&#;&#;&#;: &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Random+Q &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
+&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Swing.
+&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Grid &#; Transients.
+&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; (MIDI Sampler, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;).



+ &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; "Sampler: White Keys Only", &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
+ &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; MIDI &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
+ &#; &#;&#;&#;&#;&#;&#;&#; Random &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;: Glitch

&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;!
&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Glitch &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;.


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MK Slicer- &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;-&#;&#;&#;&#;&#; &#; &#;&#;-&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; Drum Trigger by eugen, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; RS5k &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; MPL&#; Anton(MyDaw) &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;-&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;, &#; (&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Archie) &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

Features:

  • &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;, &#;&#;&#; &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
  • &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; (&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#; &#;&#;&#;&#;&#;)
  • &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
  • &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
  • &#;&#;-&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
  • &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#; RS5k &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
  • &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; velocity.
  • "Random" - &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, humanization &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
  • Pitch detection: &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;.
  • &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;.
  • &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; (thanks, Anton!). &#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Filtered Gain, Threshold, and Retrig &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; REAPER &#; SWS. &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; (&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;) &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

Video 1 (Main):eunic-brussels.eu

Video 2 (Update): eunic-brussels.eu

Video 3 (Update ): eunic-brussels.eu

Video 4 (Update ): eunic-brussels.eu

Video 5 (Update ): eunic-brussels.eu


&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

1. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
2. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
3. &#;&#;&#;&#;&#;&#;! &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
4. &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Reset &#;&#;&#; &#;&#;&#;&#;&#;&#; Ctrl + Z. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;: Ctrl + Click. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;: Shift + Drag. &#;&#;&#;&#;&#;: Esc, &#;&#;&#;&#;&#;&#; - Play.

&#; &#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:
- Mouswheel or Left/Right keys - Horizontal Zoom,
- Ctrl(Shift)+Mouswheel or Up/Down keys - Vertical Zoom,
- Left or Middle Drag - Move View (Horizontal Scroll),
- Left Click - Set Edit Cursor,
- Left Drag Small Flag - Move Marker,
- Ctrl+Left Drag - Change Velocity,
- Right Click on Marker - Delete Marker,
- Right Click on Empty Space - Insert Marker.

&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;:

1. &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
2. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;(&#;) &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; "Get Item".
3. &#; &#;.&#;.

&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

0. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; guide item - &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; "&#;&#;&#;&#;&#;&#;&#;" &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;.
1. &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
2. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
3. &#;&#;&#;&#;&#;&#;! &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;!

&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Reset &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Glue &#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; MIDI &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Reset?
"Reset" &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Slice, SliceQ, Markers, MarkersQ &#; Random. &#;&#;&#; &#;&#;, Reset &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#; Markers &#;&#;&#;&#;&#; Slice, Reset &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;: &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.
&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; Rate, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; glue &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Rate &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.


&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;:

&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, "&#;&#; &#;&#;&#;&#;&#;&#;&#;".
&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; Low Cut &#;&#; Hz &#; &#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; (Kick and Snare guide track), Low Cut Hz &#; Hi Cut Hz.
&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#; SubBass, SubKick &#;&#;&#; bass, &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Low Cut &#;&#; Hz.
&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;: &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;!

Sensitivity, Retrig&#; Reduce&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Threshold&#; Filters&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Sensitivity. &#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#;&#;&#;&#; - &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
Retrig&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#; "&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;". &#;&#;&#;&#; &#; &#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;, DI &#;&#;&#;&#;&#; &#; &#;.&#;.
Reduce&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; (&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;) &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; (&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;). &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#; Velocity &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; Range &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; Reduce, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; Velocity.

&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

Sampler Presets- &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; Attack &#; Release &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;.
Percussive: Attack 2 ms, Release 10ms. Good to reduce clicks.
Melodic: Attack ms, Release 1ms. Good to reduce gaps.
Percussive attack &#;&#; &#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#; fade-in &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;:
Create &#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;.
Replace &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#; &#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;. &#; &#;&#;&#;&#;&#;&#; Pitch Detection &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;, &#; &#;&#;&#;&#;&#;&#; Trigger &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#; Pitch Detection:
No Midi- &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
No Midi C- &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#; ">":

Split at Zero Crossings- &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;. &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#; &#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;.

Set Item Fades On Splits- &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; Reaper (Media Item Defaults - Create automatic fade/in fade/out for new items). &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; MIDI Sampler.

Start the Script or 'Get Item' Obeying Time Selection, if any- &#;&#;&#;&#; &#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; Time Selection. &#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#;&#;&#; Time Selection.

Time Selection Require Item(s) Selection- &#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;. &#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#; Time Selection. &#;&#;&#;&#; &#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#; Time Selection &#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;.

&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#; &#; ReaPack.

&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;, &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#; &#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;&#;&#; &#;&#;&#;&#;&#; &#;&#;&#;&#;&#;&#;&#;.
&#;&#;&#;&#;&#;&#;&#;!

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аналитика форекс gbp кaртa мирa форекс вспомогательные индикаторы форекс как платят налоги трейдеры валютного рынка форекс лучшие индикаторы для входа индикаторы измерения температуры щитовые дмитрий котенко форекс клипaрт для форекс имхо на форексе дц форекс брокер отзывы безрисковая комбинация форекс индикаторы рынка ферросплавов